Groups > Design > 3ds Max Animation > Re: camera roll reset




Re: camera roll reset

Re: camera roll reset
Wed, 19 Sep 2007 15:02:46 +000
fatcat wrote:
> Somehow i've rolled my camera in the perspective window and want to get it
back to it's original position.
> 
> Is't basically at a right angle so that when i render i see the objects
i've made directly from the front.  Is there any way to set it back to the right
angle position, if that makes sense?

Not 100% sure I understand, but:-
If this is the Perspective Viewport, NOT a camera view, then just change 
that viewport to an orthogonal one then back to perspective.
If it IS a camera view, then select the camera object and manipulate it 
in the orthogonal viewports until the camera view is correct.

-- 
Max 9-32 SP2 (no PB), Win2K(sp4),
NVidia 8800GTX-768 (Driver 162.18),
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