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Eurocom - Gameplay/Level Designers Req'd

Eurocom - Gameplay/Level Designers Req'd
Mon, 07 Aug 2006 02:36:13 PDT
We are seeking talented gameplay/level designers to work on one of our newest 
and most ambitious projects - an original game (new IP), on next-gen only 
and for a major world-wide publisher. 

Core Skill Requirements:
-	Creativity 
-	Level triggering (Hammer, Radiant, UnrealEd, etc)
-	Game scripting (Lua, Python, etc)
-	Basic modelling skills (Max, Maya, etc)
-	Strong analytical skills and an understanding of what makes a good (and 
bad) game.

A more detailed job specification is available on our website 
http://www.eurocom.co.uk.

About Eurocom:
Eurocom is one of the world's leading independent games developers and has 
been around since the early days of console games. Now in our 18th year, we 
are a successful, growing business with a strong and stable foundation for 
future development. We have over 200 staff based in our Derby studio, 
working on multiple projects across Sony, Microsoft and Nintendo platforms, and

PC.

We have developed numerous titles to date, such as Ice Age 2: The Meltdown, 
Batman Begins, Sphinx & the Cursed Mummy, James Bond: Nightfire, Robots, 
Spyro: A Hero's Tail and Athens 2004, and there are many more in the 
pipeline.

We offer a competitive salary, plus discretionary bonuses, and an attractive 
benefits package.
We encourage all job applicants to apply online via our website.  However, if 
you are unable to apply online or you prefer not to do so, an application 
form can be downloaded from our website and completed electronically or by 
hand and sent by e-mail or post.  Alternatively, telephone us on +44 
(0)1332 825100 to request a form.

Strictly no agencies or freelancers please.
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