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| Re: Unwrap UVW modifier - Anything better? |
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Thu, 26 Jul 2007 16:41:30 +000 |
I wish there was a way to scale numerically in the UVW Unwrap. I want to remap
from individual textures to a composite and would like to scale the existing UVW
with relation to the origin and then offset to the correct position on the new
texture.
Why is there only numerical input for offset and not scale? Is there a better
way or 3rd party tool for this too?
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