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| Mental Ray Renderer freezes 3DSMax 9 64-bit. |
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Wed, 17 Oct 2007 23:51:49 +000 |
After the Final Gather pass, mental ray will freeze up my installation of
3DSMax9 64bit. The rendering job DOES complete, but the buckets stop moving and
then all of a sudden the final rendered image appears--all this happens at the
expense of no other program being responsive. Has anybody had this problem?
I'm running:
Intel Xeon Quad-Core 2.3Ghz
4GB RAM
NVidia QuadroFX 4600
WindowsXP 64bit edition
Max 9 64-bit
I tried to disable the multi threading option in the Rendering tab in
"Preferences" dialog, but that did not help. I figured Max is taking
advantage of all the "cores" of my processor via multithreading , but
I suppose it's not.
Has anybody encountered ths problem?
Is there a way to limit the amount of RAM that Max9 64bit can take up?
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