Groups > Design > 3dsmax Mentalray > normal bump rendering using global illumination




normal bump rendering using global illumination

normal bump rendering using global illumination
Tue, 15 Aug 2006 10:06:32 PDT
Ya, the standard max skylight was never designed to deal with bumps properly. 
Other skylight implementations like the brazil one properly takes bumps 
into account. Not sure about Mentalray.

- Neil
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