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| particle flow and net rendering |
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Mon, 31 Jul 2006 04:36:11 PDT |
hello
i have a small network here in order to render with it. in my max scene
(version 8, with sp3, backburner 3.0.2)i have a pflow object which renders
correctly in max itself, but when netrendering with backburner it disappears.
please help me!
garloff
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| particle flow and net rendering |
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Mon, 31 Jul 2006 06:52:37 PDT |
hello
mistake fixed!
i must have accidentally switched the render node in pflow to mesh per
particle, instead of single mesh!
thanks for reading anyway...;)
garloff
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