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particle flow and net rendering

particle flow and net rendering
Mon, 31 Jul 2006 04:36:11 PDT
hello

i have a small network here in order to render with it. in my max scene 
(version 8, with sp3, backburner 3.0.2)i have a pflow object which renders 
correctly in max itself, but when netrendering with backburner it disappears.
please help me!

garloff

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particle flow and net rendering
Mon, 31 Jul 2006 06:52:37 PDT
hello

mistake fixed!
i must have accidentally switched the render node in pflow to mesh per 
particle, instead of single mesh!

thanks for reading anyway...;)

garloff 
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