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| Difficult Spawning?? |
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Fri, 11 Aug 2006 06:53:32 PDT |
I'm going to try and explain this as best i can. Lets say i have 4 cylinders
in my scene, all different sizes and and shape. Is it possible to use
particle flow to have the first cylinder be the emitter object and then have
the first cylinder emit particles...the particles being the second cylinder.
Then the particles that were emitted (cylinder2) would spawn particles
using the 3 cylinder and so on. I guess i'm wondering how to have particles
emit from the surfaces of emitted particles.
The first level is easy, obviously, but the second and third and so on are
the ones i'm having trouble with....thanks for any help.
Oh and i only have MAX...no extra Orbaz box's!!
Dwayne D. Ellis
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