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| snap to particles |
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Wed, 16 Aug 2006 22:54:00 PDT |
This is pretty simple, i have a pflow that uses shape mark when the particles
collide with an object, i want to be able to trace those shape mark
particles with a spline by drawing the spline and snapping to the particles.
Probem is, snap doesnt seem to work on particles, and i cant even seem to
colapse the particles to an editable mesh.. any ideas?
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