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2008-04-05 15:49:13
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67738777 Bloqueador gps gsm - localizador gps gsm - sem mensalidade -
2008-04-01 23:40:28
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Re: Materials Library in 3ds Max 9
2007-10-18 22:09:27
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Re: Materials Library in 3ds Max 9
2007-10-18 22:06:48
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Re: Shaders & Noise
2007-10-09 02:08:37
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Re: mental ray opacity map with hair and fur
2007-10-09 02:07:59
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Shaders & Noise
2007-10-08 23:25:51
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Re: mental ray opacity map with hair and fur
2007-10-08 08:30:42
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Re: how to create a glossy car mateirial using hdr images?
2007-10-08 07:54:17
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Re: Matching Texture Coordinates&Vertex
2007-10-01 07:27:27
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Re: Matching Texture Coordinates&Vertex
2007-10-01 00:21:59
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Re: Matching Texture Coordinates&Vertex
2007-09-30 09:31:47
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Re: Matching Texture Coordinates&Vertex
2007-09-30 08:29:42
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Re: texture to faces
2007-09-29 22:40:15
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texture to faces
2007-09-29 01:10:26
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Re: Matching Texture Coordinates&Vertex
2007-09-29 00:22:25
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Matching Texture Coordinates&Vertex
2007-09-28 20:25:53
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Do not post here... go to http://area.autodesk.com/
2007-09-25 18:40:59
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Re: how to create a glossy car mateirial using hdr images?
2007-09-25 13:07:13
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Re: slots in material editor are blak
2007-09-22 22:04:13
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slots in material editor are blak
2007-09-21 23:17:02
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AREA V2 is Active - your old links may not work
2007-09-20 15:59:18
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Re: Success recipes most people know, but too few follow
2007-09-18 17:41:19
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Success recipes most people know, but too few follow
2007-09-18 10:44:18
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Re: 1 texture, Water reflecting effect, but the landscape should stay
2007-09-18 09:17:22
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Re: 1 texture, Water reflecting effect, but the landscape should stay
2007-09-17 20:14:15
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1 texture, Water reflecting effect, but the landscape should stay the
2007-09-17 19:27:58
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Re: how to create a glossy car mateirial using hdr images?
2007-09-16 15:40:54
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how to create a glossy car mateirial using hdr images?
2007-09-15 17:35:25
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Watch Satellite TV On Your PC
2007-09-14 14:04:12
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Re: architectural material libraries
2007-09-14 02:13:57
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architectural material libraries
2007-09-14 00:23:13
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Re: Maintain UVs when using OBJ export / Import
2007-09-13 16:18:06
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Re: Maintain UVs when using OBJ export / Import
2007-09-13 00:06:36
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Re: Maintain UVs when using OBJ export / Import
2007-09-12 15:59:50
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Maintain UVs when using OBJ export / Import
2007-09-12 15:15:15
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Re: Installing .mat files in max
2007-09-12 13:12:13
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Re: Installing .mat files in max
2007-09-12 07:54:53
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Re: mental ray opacity map with hair and fur
2007-09-10 05:51:31
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Re: what's the point of bitmaps?
2007-09-09 23:17:41
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Re: what's the point of bitmaps?
2007-09-09 02:26:13
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what's the point of bitmaps?
2007-09-09 02:09:02
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Re: mental ray opacity map with hair and fur
2007-09-06 05:47:01
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mental ray opacity map with hair and fur
2007-09-05 05:28:47
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Re: Mapping wire jumble splines
2007-09-04 06:42:42
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Re: Mapping wire jumble splines
2007-09-03 22:54:09
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Re: Mapping wire jumble splines
2007-09-03 21:53:59
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Re: Mapping wire jumble splines
2007-09-03 19:29:37
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Re: Mapping wire jumble splines
2007-09-03 17:06:46
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Re: Mapping wire jumble splines
2007-09-03 03:54:32
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