Groups > Design > 3dsmax RenderingMaterialsLighting > Re: Maintain UVs when using OBJ export / Import




Re: Maintain UVs when using OBJ export / Import

Re: Maintain UVs when using OBJ export / Import
Wed, 12 Sep 2007 15:59:50 +000
Could you save just a portion of the model and upload a Max scene (zipped)?
Delete all polys except that area. I can look at it and test the OBJ
export/import if you'd like. I can't be sure, but it does look like either an
overlap or unwelded UV verts, or open mesh.

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