Groups > Design > 3dsmax particles > Re: facing particle alpha opacity weird problem




Re: facing particle alpha opacity weird problem

Re: facing particle alpha opacity weird problem
Fri, 3 Aug 2007 03:52:43 +0000
Did some more poking around.

Go to Customize > Preferences > Rendering.
In the Background group, turn OFF (uncheck) "Don't Antialias Against
Background".

So far, checking that box to activate the option is the only way I've been able
to reproduce the solid squares in the alpha channel. And yes, having the option
acitve would affect anything that is opacity mapped.


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