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| Re: Pflow & animated maps. |
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Fri, 24 Aug 2007 17:51:02 +000 |
Hi!
PFlow works well with animate maps...(I have 3DSMax9)
Trie this example...
Create a plane and applies your animate map.
Key 6 to open Particle View and you introduce:
Bitrh01(0-100 T:1000)
Position object=Emitter Object>Plane/Location>Surface/clic Density by
Material>Grayscale / click if location is invalid
Speed by Surface = Surface geometry>Plane/Speed by Material>GrayScale
Multiplier
Display01 (ticks)
Observe what happens if you try to extinguish Speed by Sur
face.... the particles don't follow the animate map anymore! The option
GrayScale Multiplier in speed by surface has to be power on
This is only a basic example on as to work with animate maps
Ciao
Michele71
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