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| Re: slow AnimatedShape |
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Sun, 2 Sep 2007 19:51:36 +0000 |
Would you only need the particle animation (pos rot)...
Than you can also you pFlow to bake that animation out to the real
objects. Check out bobo's site (scriptspot.com/bobo -> go with the flow).
I'm using pFlow alot to just generate the animation wich I can bake to
my objects. Someday I'll write a scripted tool to do this.
But I think that's the best of both worlds, since animated shapes is
indeed too slow to work with. But pFlow animations aren't all that bad
really.
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