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| Re: Urgent particle help!!!!! |
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Sun, 9 Sep 2007 22:40:19 +0000 |
Hi raj_a3d!
Trie to insert another deflector01 inside the cube (bottom).
In the deflector UOmniFlect01 Collide>Speed < Continuous, in this way the
particles not bounce with the side of the cube, continuing their run.
In the Dflector01, insert Collide>Speed > Stop.. Attention the new
deflector has to have a new event to the inside n the PFlow! (two Collision
Tests). The particles touching the deflector they stop after all him on the
superfice to the cube...If you explain better what effect you want to have from
the PF, I can be you of greater I help!!
Hi!
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