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| Attaching bones to biped. |
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Fri, 3 Aug 2007 08:12:37 +0000 |
Hey guys!
I have a problem with rigging. My character uses generally bip and some custom
bones for shoulderpads and something alike skirt pad near the pelvis area. To
complete the rig I used skin modifier.
Now...
Is it possible to attach bones to biped, so that when I move for example one of
my bip spines bones on shoulder pads will move along with spine?
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