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| Re: How to have Biped work with custom controlls ? |
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Tue, 4 Sep 2007 06:41:27 +0000 |
hey tim !
thanx for replying.
the solution you gave me seems interesting.
I would like to explain in a bit more detail what i am looking for.
I want controllers in the form of spline on a Biped just like a custom made rig
would have, just like you said wrist contols,head controller, waist controller
etc.
Now, as per your solution, once i add editable mesh and attach the torus, would
i be able to load MoCap files on that biped?? and would the Biped act as the
Character Studio's Biped and NOT a normal bone?
eagerly waiting for your reply.
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