Groups > Design > 3dsmax rigging > Re: How to have Biped work with custom controlls ?




Re: How to have Biped work with custom controlls ?

Re: How to have Biped work with custom controlls ?
Tue, 4 Sep 2007 06:41:27 +0000
hey tim !
thanx for replying.

the solution you gave me seems interesting.
I would like to explain in a bit more detail what i am looking for.

I want controllers in the form of spline on a Biped just like a custom made rig
would have, just like you said wrist contols,head controller, waist controller
etc. 

Now, as per your solution, once i add editable mesh and attach the torus, would
i be able to load MoCap files on that biped?? and would the Biped act as the
Character Studio's Biped and NOT a normal bone?

eagerly waiting for your reply.

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