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| Texture problems with Acrobat 3D |
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Wed, 2 Apr 2008 13:53:26 -0700 |
Hello all. I work with visualising buildings. I came across Acrobat 3D, and sure
I want to implement my models into PDF.
My workflow is as follows: Model in ArchiCAD -> exporting to .3ds containing
texture data -> making PDF with Acrobat 3d from the .3ds file.
Almost everything works like expected. My problem is that the texture size on my
walls seems to be fixed, and appears way too big than it should.
I've tried to reduce the image size of the bitmap texture too, but then the
texture just gets dragged out to the "same" size as before.
I'm really stuck on this case, and I don't know if it's an issue with the 3ds
exporter in ArchiCAD or an issue with Acrobat3D.
Anybody solved this problem before?
Is there any parameter somewhere telling Acrobat 3D to lock textures with
"wrong" size?
Thanks in advance.
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| Re: Texture problems with Acrobat 3D |
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Wed, 2 Apr 2008 14:16:19 -0700 |
It sounds like you need to change the tiling value for the texture.
This is how to do it.
• Open your .3DS model file in 3D Toolkit.
• Double click the wall that you want to modify the material for.
• Under the "Materials" tab, double click on the material in the
list.
• Under the "Maps" tab, select the "Diffuse Texture" icon.
• Change the value of "Scale U" and "Scale V" to some bigger
integer value such as 2, 3, 4.
• Click OK
• Click OK
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| Re: Texture problems with Acrobat 3D |
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Wed, 2 Apr 2008 14:31:44 -0700 |
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| Re: Texture problems with Acrobat 3D |
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Wed, 2 Apr 2008 23:21:54 -0700 |
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