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| Re: Camera Positions |
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Fri, 21 Sep 2007 11:08:23 +000 |
I found the problem, maybe it is useful for somebody:
If you try to get the animated parameters of a camera when the camera is pending
of another node (not the rootnode) it seems that the function:
lCamera->SetPosition(GetGlobalPosition(pNode, pTime).GetT());
returns trash, I just commented that line and it works, but obviously Im mi |
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