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Import Texture with no FileName

Import Texture with no FileName
Mon, 22 Oct 2007 19:00:38 +000
Hi.
I am new on FBX, it's my first topic.
I am having problems with import/viewer examples.
I am trying to print the filename from textures loaded, but always is printed
empty.
In ImportScene there is a function in DisplayTexture.cxx,
DisplayTextureInfo(...) and the line 
DisplayString(" File Name: \"", (char *)
lTexture->GetFileName(), "\"");
always print "".

I have tried lTexture->GetFileName() and lTexture->GetRelativeFileName(),
but botth print "".

Can anybody help me?
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