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| Changing Maya Import Axis Errors |
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Mon, 8 Oct 2007 17:52:58 +0000 |
We've converted to a Z up Maya to help with going between Max and Maya...
so I'm scripting up the command line commands for importing in to a Z up Maya
world... In the docs it says...
===
FBXImportAxisConversionEnable –v
[true|false]
FBXImportUpAxis [y|z]
===
I tried "FBXImportAxisConversionEnable –v 1" but all i get is syntax
errors so i tried "FBXImportAxisConversionEnable 1" and this seems to
work???
However in order to get the correct results each time my actual code has to
be...
FBXImportAxisConversionEnable 1;
FBXImportUpAxis Y;
It makes no sense that I have to specify "Y" as my up axis, it's
almost like it works totally opposite to the UI?
Can anyone explain this please?
Maya7
FBX version - 11/2006
thanks,
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