Groups > CAD > Autodesk FBX import export plugins > BUG:Loss of data during FBX transfer




BUG:Loss of data during FBX transfer

BUG:Loss of data during FBX transfer
Thu, 18 Oct 2007 16:40:14 +000
Any extra attributes added to joints in Maya are not transferred to Max
correctly... create a string attribute and fill in the string field, FBX it to
Max and now that attribute is a boolean and the string data is lost???

Also rotate orders are completely wiped when going from Max to Maya or Maya to
Max, both applications deal with rotate orders in a similar way so why is the
rotate order data destroyed???

s.

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