Groups > CAD > Autodesk FBX import export plugins > Re: Point cache won't import in MAX




Re: Point cache won't import in MAX

Re: Point cache won't import in MAX
Mon, 22 Oct 2007 02:55:36 +000
Hello Trevor,

I am using the newest plugins. I finally managed to reproduce the problem with a
different model which i sent to you just now. It seems the error is depending on
the polycount of the model. I tried the same with a lower res cylinder and I
couldnt make out the bumps. It also seems to be fine to import the fbx back into
maya (also works with the actual character I had the problem in the first place)
so maybe its somewhere on the max-side. 

Thanks for any hints,

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