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| Re: Ping-Pong Balls blown beneath by fan? |
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Wed, 17 Oct 2007 15:24:03 +000 |
Hello,
I just created a poly sphere and made it an active rigid body, I then added
gravity and a volumeAxisField to the scene and using the Dynamics Relationship
editor, made sure that the sphere was being affected by the fields. I made the
volumeAxisField in the shape of a thin flat cylinder, had the mag set to around
200, the attenuation set to 1and made the directional speed set to 3 in the Y
axis, everything else was set to 0. I placed the sphere just above the fan and
let it
run in the timeline. You can play with the mass of the sphere or even add some
turbulence that the volumeAxisField has built into it.
Hope this helps
Mark
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