Groups > Design > Autodesk Maya mentalray > Help! :MR Daylight makes Textures seems flat !!!




Help! :MR Daylight makes Textures seems flat !!!

Help! :MR Daylight makes Textures seems flat !!!
Sat, 15 Sep 2007 06:43:29 +000
Hi every body
I am working on an animation wich would be so realistic.I tried to use MR
Daylight system to have better and more realistic lighting in my scene but
character faces wich have sub surface scatering material with texture and other
textures in the scene become flatten and this make my renders too bad!!
I know the MR exposure camera shader makes textures like that...so what can I do
??? which setting can work good for me or which lighting way do you s
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