|
| Re: earth+realistic |
 |
Sat, 12 May 2007 15:15:19 +000 |
Never tried this, but how about creating a poly circle, texture it with ramps
(including transparency), then make the circle look at the camera.
In theory this should work right? I suppose it could be annoying pointing and
re-pointing if you ever cut to another camera, but it sounds really simple to do
it this way.
|
| Post Reply
|
|
|
|
|
|
|
|
|
|