|
| Re: Dynamicaly create manipulate a FBVideo content |
 |
Sun, 2 Sep 2007 17:08:21 +0000 |
This is a solution I found..
//start code
media = newFBVideo(initial_Image_Name);
picture = GetPowerOfTwoImage();
//load a RGB image and save in the array Image
for(...)
{
picture [ i ] =
(unsigned char)Image [ i ];
}
videoTexture = new FBTexture(NULL);
videoTexture->Video = media;
//end code
|
| Post Reply
|
|
|
|
|
|
|
|
|
|