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| Re: Materials not Deleting |
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Tue, 22 May 2007 17:04:02 +000 |
This is code I use for deleting groups.
I imagine you could replaced "Groups" with "Materials" but
it's a bit more complex that that.
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from pyfbsdk import *
lScene = FBSystem().Scene
allGroups = lScene.Groups
for group in allGroups:
...print group
...group.FBDelete[-1]
...del (group)
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From the MotionBuilder examples from the "Delete Unused Media"
script:
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from pyfbsdk import FBSystem, FBComponent
lSystem = FBSystem()
# Since the videos are parented to textures, we need to removed unused
# textures before removing the unused videos.
# If the texture does not have any parents, we delete it.
lList = [ lTexture for lTexture in lSystem.Textures if len( lTexture.Parents )
== 0 ]
map( FBComponent.FBDelete, lList )
# If the media does not have any parents, we delete it.
lList = [ lMedia for lMedia in lSystem.Media if len( lMedia.Parents ) == 0 ]
map( FBComponent.FBDelete, lList )
# Cleanup
# Conditional cleanup
if dir().__contains__( 'lTexture' ): del( lTexture )
if dir().__contains__( 'lMedia' ): del( lMedia )
# Cleanup local variables
del( lSystem, lList )
# Cleanup things from pyfbsdk
del( FBSystem, FBComponent )
-------------------------------------------------------------
So it looks like you have to delete the Materials AND the Video as well. I just
replaced the "==" to Not Equal or "!=" and it rips out all
media |
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