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| Importing ActiveX Control to BDS2006 C++ |
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Tue, 17 Jul 2007 19:18:19 -050 |
Hi,
I apologize for posting this message already in the thirdpartytools but
I think that here is the most appropriate place to post it.
I am having problems importing an ActiveX Component into Tool Palette. I
read the help and it seems to me that I do not get two radio buttons.
I go to "Import Component", click "Import ActiveX Control",
and select
it from the list on the next window. Then on the next window, which
indicates "Palette Page: ActiveX", I click next. So far, so good.
On the following window I get a radio button with the only option
"Create Unit". On top of the window it is written "Choose to
create a
unit or add the created unit to an active package. After the unit is
added to a package it can be installed through the Install Packages
dialog."
The help says that I should have "Install to Existing Package" and
"Install to New Package" but I do not get these options.
If I click "Finish" (with the only radio button "Create
Unit") it opens
the .cpp file of the ActiveX and that's where I am stuck.
I also followed and advice from Mark Guerrieri of 5/15/2007, opened a
new project, clicked "Finish" and then tried to compile the package.
Unfortunately, I got an error in the TCOMIcomponentName definition in
the .h file of the ActiveX component. In the same .h file there was a
message that I may need to upgrade my UTILCLS.H file, which I do not
know how to do. Don't I have the most current??? I never had problems
with BCB 5.0. There, it was strait forward.
How can I install the ActiveX into the IDE? I never had problems with
BCB 5.0. There it was strait forward.
Thanks,
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