Groups > Corel > Corel Paint Shop Pro Scripting > Re: Script neededto do Dave Hill




Script neededto do Dave Hill

Script neededto do Dave Hill
Fri, 22 Feb 2008 10:53:17 -050
Here is a tutorial whih would make an interesting script.
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Re: Script neededto do Dave Hill
Fri, 22 Feb 2008 11:30:14 -070
DrJoel <Joelw135@comcast.net> wrote in news:47beefa7$1_1@cnews:

> Here is a tutorial whih would make an interesting script.
> http://www.flickr.com/groups/strobist/discuss/72157594577686705/

Yes it would, but for PSP9 I don't think there's a way to do it because it 
doesn't have a High Pass Filter, and I'm not sure a faux method (script, 
etc.) of creating one would work because it wouldn't have the UI to allow 
putting in the settings used in the tutorial.

Regards,

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Re: Script neededto do Dave Hill
Fri, 22 Feb 2008 11:54:40 -070
"Trev" <trevbowden@dsl.pipex.cominvalid> wrote in
news:47bf18b2_2@cnews:

> JoeB wrote:
>> DrJoel <Joelw135@comcast.net> wrote in news:47beefa7$1_1@cnews:
>>
>>> Here is a tutorial whih would make an interesting script.
>>> http://www.flickr.com/groups/strobist/discuss/72157594577686705/
>>
>> Yes it would, but for PSP9 I don't think there's a way to do it
>> because it doesn't have a High Pass Filter, and I'm not sure a faux
>> method (script, etc.) of creating one would work because it wouldn't
>> have the UI to allow putting in the settings used in the tutorial.
>>
>> Regards,
>>
>> JoeB
> 
> Or Vivid light

I think, but stand to be corrected, that this translates into Hard Light in 
PSP.

Regards,

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Re: Script neededto do Dave Hill
Fri, 22 Feb 2008 12:41:18 -050
DrJoel wrote:
> Here is a tutorial whih would make an interesting script.
> http://www.flickr.com/groups/strobist/discuss/72157594577686705/
Here is what Dave Hill's work looks like.
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Re: Script neededto do Dave Hill
Fri, 22 Feb 2008 12:59:20 -070
"Trev" <trevbowden@dsl.pipex.cominvalid> wrote in
news:47bf1e0f$1_1@cnews: 

> JoeB wrote:
>> "Trev" <trevbowden@dsl.pipex.cominvalid> wrote in
>> news:47bf18b2_2@cnews:
>>
>>> JoeB wrote:
>>>> DrJoel <Joelw135@comcast.net> wrote in
news:47beefa7$1_1@cnews:
>>>>
>>>>> Here is a tutorial whih would make an interesting script.
>>>>>
http://www.flickr.com/groups/strobist/discuss/72157594577686705/
>>>>
>>>> Yes it would, but for PSP9 I don't think there's a way to do
it
>>>> because it doesn't have a High Pass Filter, and I'm not sure a
faux
>>>> method (script, etc.) of creating one would work because it
>>>> wouldn't have the UI to allow putting in the settings used in
the
>>>> tutorial. 
>>>>
>>>> Regards,
>>>>
>>>> JoeB
>>>
>>> Or Vivid light
>>
>> I think, but stand to be corrected, that this translates into Hard
>> Light in PSP.
>>
>> Regards,
>>
>> JoeB
> 
> That was what I went for but PS has more Blend modes then PSP
> Vivid Light
> 
> Burns or dodges the colors by increasing or decreasing the contrast, 
> depending on the blend color. If the blend color (light source) is
> lighter than 50% gray, the image is lightened by decreasing the
> contrast. If the blend color is darker than 50% gray, the image is
> darkened by increasing the contrast.
> 
> Linear Light
> 
> Burns or dodges the colors by decreasing or increasing the brightness,
> depending on the blend color. If the blend color (light source) is
> lighter than 50% gray, the image is lightened by increasing the
> brightness. If the blend color is darker than 50% gray, the image is
> darkened by decreasing the brightness.
> 
> Pin Light
> 
> Replaces the colors, depending on the blend color. If the blend color
> (light source) is lighter than 50% gray, pixels darker than the blend
> color are replaced, and pixels lighter than the blend color do not
> change. If the blend color is darker than 50% gray, pixels lighter
> than the blend color are replaced, and pixels darker than the blend
> color do not change. This is useful for adding special effects to an
> image. 
> 
> Difference
> 
> Looks at the color information in each channel and subtracts either
> the blend color from the base color or the base color from the blend
> color, depending on which has the greater brightness value. Blending
> with 

I agree with you Trev, that PS has more blend modes and they do work 
differently.  However, I think Hard Light in PSP would do the job if I 
understand the idea behind the resulting images correctly.  The process 
in the tutorial seems to increase the highlights dramatically, while 
also deepening the shadow or darker areas of the image.  If that is 
correct, and if I read the Help file in PSP 9 correctly, Hard Light does 
something similar.  I'm not saying it would be exactly the same as the 
PS filter, but thinking it would do the job.  Anyway, here's what the 
v.9 Help file says about Hard Light:

"Combines the Multiply and Screen blend modes. If the color channel 
value of the selected layer is less than 128, the Multiply blend mode is 
used. If the color channel value is greater than or equal to 128, the 
Screen blend mode is used. In general, use the Hard Light blend mode to 
add highlights or shadows."

I could be wrong about the effect, but as I don't have the High Pass 
filter I can't take some of the images posted on the tutorial site you 
posted to test with.

Regards,

JoeB
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