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| Nintendo's Wii may beat PS3 to market |
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Thu, 6 Jul 2006 20:17:42 +0000 |
A story published on CNN Money says that Nintendo may beat Sony's new
Playstation 3 to market by a month or more. Sony has announced November 17 as
their release date, and Nintendo isn't confirming, but "insiders" say
September or October is a reasonable guess for the Wii. Here's the link to the
story: http://money.cnn.com/2006/07/05/commentary/column_gaming/index.htm
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| Re: Nintendo's Wii may beat PS3 to market |
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Thu, 6 Jul 2006 21:22:20 +0000 |
Different markets though for the ps3 and wii, the ps3 will be more for the
mature gamer (with a bit of money) thats grown up with the playstation and
playstation 2. Where as the wii is a much more family orientated console with a
much more family orientated price.
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| Re: Nintendo's Wii may beat PS3 to market |
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Fri, 7 Jul 2006 02:35:49 +0000 |
Thats why I wish Sega Stayed, Sega was for mature gaming in its day and more. I
just don't understand why others fronting like they are legends. Sega was good
in the 90's they was the first to come out with the color screen handhelds
called the "Game Gear" then the "Sega Nomad" way before
Nintendo's GameBoy Color and Sony PSP.
In the same year, Sega was hit hard by the video game crash. Hemorrhaging money,
Gulf+Western sold the U.S. assets of Sega to Bally Manufacturing Corporation
(also known as the famous pinball manufactuer). The Japanese assets of Sega were
purchased for $38 million by a group of investors led by Rosen and Hayao
Nakayama, a Japanese businessman who owned a distribution company that had been
acquired by Rosen in 1979. Nakayama became the new CEO of Sega, and Rosen became
head of its subsidiary in the United States.
With the introduction of the Sega Mega Drive in 1989, Sega launched itself
internationally as the second largest vendor of consumer video game products,
behind their former main rival, Nintendo. 1990 marked a change in Sega's market
focus, changing to an older audience (mainly men in their 20's). The 1st
generation of games would mostly feature already successful arcade ports such as
Golden Axe and Altered Beast. In addition Sega would use the reallocated Sega
Master System rights from Tonka to help expand the size of game library. By
reviving 8-bit titles, Sega was providing ready-to-go budget titles sold at half
the price of 16-bit games. The Power Base Converter allowed existing Sega Master
System owners to keep their library of games for the 16-bit era. Other additions
include a 1st party magazine called Sega Visions.
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